|Faction|| Humans |
|Build time|| 0:15 (Beta) |
|Inherent to Refinery and Extractor|
Harvesters are free, and automatically produced by the refinery once a corresponding extractor has been built. The refinery creates one harvester every 15 seconds (Beta) or 20 seconds (Human). Harvesters are not selectable or directly controllable by the player; they automatically travel back and forth between the refinery and its corresponding extractor.
Harvesters are fully healed upon entering a refinery or extractor. If a harvester dies, it will automatically be replaced by the refinery. Harvesters that die on the way back to the refinery explode, dealing AoE damage to all nearby units (friend and enemy).
See the Refinery article for details on resource collection.
| Harvester camouflage upgrade (Human)|
Harvesters gain stealth.
- Refinery - Creates harvesters